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MeshTopologyVertexList

Public Class

Provides access to the mesh topology vertices of a mesh. Topology vertices are sets of vertices in the MeshVertexList that can topologically be considered the same vertex.

Inheritance Hierarchy

System.Object
Rhino.Geometry.Collections.MeshTopologyVertexList

Namespace: Rhino.Geometry.Collections

Assembly: RhinoCommon (in RhinoCommon.dll)

Syntax

public class MeshTopologyVertexList : IEnumerable<Point3f>,
IEnumerable, IList<Point3f>, ICollection<Point3f>,
IList, ICollection, IReadOnlyList<Point3f>, IReadOnlyCollection<Point3f>

The MeshTopologyVertexList type exposes the following members.

Properties

Name

Description


Public Property

Gets or sets the number of mesh topology vertices.


Public Property

Gets or sets the vertex at the given index. Setting a location adjusts all vertices in the mesh’s vertex list that are defined by this topological vertex The index must be valid or an IndexOutOfRangeException will be thrown.


Methods

Name

Description


Public Method

Gets a particular edge that is connected to a topological vertex.

Call TopologyVertices.SortVertices before this if you are interested in ordered edges.


Public Method

Gets all edges that are connected to a given vertex.

Call TopologyVertices.SortVertices before this if you are interested in ordered edges.


Public Method

Gets the count of edges that are connected to a given vertex.


Public Method

Gets all faces that are connected to a given vertex.


Public Method

Gets all topological vertices that are connected to a given vertex.


Public Method

Gets all topological vertices that are connected to a given vertex.


Public Method

Equals

Determines whether the specified object is equal to the current object.

(Inherited from Object.)


Protected Method

Finalize

Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.

(Inherited from Object.)


Public Method

Gets an enumerator that yields all topology vertices in this collection.


Public Method

GetHashCode

Serves as the default hash function.

(Inherited from Object.)


Public Method

GetType

Gets the Type of the current instance.

(Inherited from Object.)


Public Method

Returns TopologyVertexIndices for a given mesh face index.


Public Method

Returns true if the topological vertex is hidden. The mesh topology vertex is hidden if and only if all the ON_Mesh vertices it represents is hidden.


Protected Method

MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)


Public Method

Gets all indices of the mesh vertices that a given topology vertex represents.


Public Method

Sorts the edge list for the mesh topology vertex list so that the edges are in radial order when you call ConnectedTopologyVertices. A non-manifold edge is treated as a boundary edge with respect to sorting. If any boundary or non-manifold edges end at the vertex, then the first edge will be a boundary or non-manifold edge.


Public Method

Sorts the edge list for as single mesh topology vertex so that the edges are in radial order when you call ConnectedTopologyVertices. A non-manifold edge is treated as a boundary edge with respect to sorting. If any boundary or non-manifold edges end at the vertex, then the first edge will be a boundary or non-manifold edge.


Public Method

Gets the topology vertex index for an existing mesh vertex in the mesh’s VertexList.


Public Method

ToString

Returns a string that represents the current object.

(Inherited from Object.)