TexturedValue.T.
Generic class to help holding on to related values. This can be used to get data from textured content fields with the HandleTexturedValue function.
Inheritance Hierarchy
System.Object
Rhino.Render.TexturedValue.T.
Rhino.Render.TexturedColor
Rhino.Render.TexturedFloat
Namespace: Rhino.Render
Assembly: RhinoCommon (in RhinoCommon.dll)
**Since:**6.12
Syntax
public class TexturedValue<T>
Type Parameters
T
Color4f or float
The TexturedValue.T. type exposes the following members.
Constructors
Name
Description
Public Method
TexturedValue.T.
Initializes a new instance of the TexturedValue.T. class
Methods
Name
Description
Public Method
Equals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected Method
Finalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public Method
GetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public Method
GetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected Method
MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public Method
ToString
Returns a string that represents the current object.
(Inherited from Object.)
Fields
Name
Description
Public Field
Amount
Public Field
Name
Public Field
On
Public Field
Texture
Public Field
Value